Design
Minimap
A radar with player marker, compass, waypoints and captions.
Arena map
Under Arena map in the properties, choose a top-down image of a square area and enter the world name, the X coordinate of its west edge, the Z coordinate of its north edge and its side length in blocks. The minimap then shows the image with north at the top; the player marker moves and turns on it, and waypoints are placed by their coordinates. The marker is hidden while the player is in another world or outside the area.
The image is something you provide, for example a screenshot from above or an export from a map tool. The live world is not rendered.
What it shows
- A circular or square background with an optional border
- The player marker in the center
- Compass points N, E, S, W
- Waypoints as markers, optionally with their name
- The location text and the coordinates below the map
Properties
| Property | Meaning |
|---|---|
| Range | How many blocks the radius covers. A smaller range zooms in. |
| Rotation | Follow player turns the map so that forward is up. North up keeps the map fixed and turns the marker in 22.5 degree steps. |
| Player marker | Color, size, or your own image. |
| Waypoint styles | Named styles with color, size, optional image and label. A waypoint refers to a style by name. |
| Location | Text with placeholders shown under the map. |
Waypoints
Waypoints belong to a world. Markers outside the range stay on the edge of the map in their direction.
/advancedhud waypoint add Spawn
/advancedhud waypoint add Mine Danger
/advancedhud waypoint list
/advancedhud waypoint remove MineThe second argument of add is the style name and defaults to Waypoint. Other plugins can add temporary waypoints through the developer API.