Design

Templates and Components

Ready-made HUDs and reusable building blocks.

Choose a template when you create a HUD. Add components from the Components tab of the toolbox. Both insert ordinary elements that you can edit, restyle or delete.

HUD templates

There are 23 HUD templates. The Fonts column names the built-in fonts a template uses; templates without an entry use the Minecraft font.

TemplateContentsFonts
Minimal SurvivalHealth, food, armor, experience, level and player name with a low-health warning state.Minecraft
PvPVitals, ping, CPS, FPS, coordinates, potion effects and a combat state.Minecraft
SkyBlockIsland panel with date, time, location, coins and objective, plus health, defense and mana.Minecraft
BedWarsTeam and bed status, kills, final kills, coins, timer, alive players and objective.Minecraft
Practice / DuelsVersus header with both health bars, pings, combo, match timer and a victory state.Minecraft
Server InformationServer name, TPS, online players, player, ping, world and coordinates.Minecraft
Minimal CornerClock and player count in one corner, identity and ping in another.Minecraft
MinimapRadar minimap with compass and coordinates.Minecraft
RoleplayCharacter, job, cash and bank, health, hunger, thirst and stamina, street and time, and a discreet subtitle line.Oswald, Rubik
Medieval RPGHero plate with health and mana, quest tracker, realm banner, level and gold with a low-health state.Cinzel, MedievalSharp
FactionsFaction name, power, land, members and bank, current territory and an enemy-territory warning.Russo One, Rajdhani
PrisonRank and rankup progress, balance, tokens, sell multiplier, mine reset and a backpack bar.Silkscreen, Pixelify Sans
LifestealHeart count, kills, deaths and streak, the heart leader and a combat-tag state.Bangers, Rubik
KitPvPSelected kit, streak, coins, kills and deaths, two ability charge bars and a streak banner.Tiny5, Jersey 10
Battle RoyaleAlive count, kills, squad health, compact minimap, zone timer and a safe-zone warning.Rubik, Bebas Neue
Lobby / HubServer name, players online, profile with rank, coins and gems, and an announcement line.Pixelify Sans, Rubik
Survival GamesPhase and timer, tributes remaining, kills, district, chest refill and a deathmatch state.IM Fell English SC, Pirata One
Sci-FiCallsign and sector, heading, objective, and shield, energy and hull bars with a shield warning.Orbitron, Rajdhani
ArcadeRetro score, timer, high score, lives, stage, a combo counter and a game-over state.Press Start 2P, VT323
CinematicThin world, time and vitals lines, a subtitle line and a chapter title card.Bebas Neue, Oswald
HorrorHandwritten objective and clock, sanity and battery bars, collected pages and a low-sanity state.Caveat, Permanent Marker
Parkour / RacingRun timer, best time, course, speed, falls, checkpoint progress and a new-record state.Audiowide, Rajdhani
Towny / EconomyTown, nation, title, residents, treasury and upkeep, current land and balance.Uncial Antiqua, MedievalSharp

Placeholders in game-mode templates

Game-mode templates show values that only your game plugin knows, for example %bedwars_kills%, %roleplay_job% or %prison_rank%. Replace these with the placeholders your plugins provide through PlaceholderAPI, or register them with the developer API. Until then they are empty in game. The simulated values you see in the editor are examples.

Templates use built-in placeholders wherever one exists, for example %player_health%, %server_time% and %hud_subtitle%. Those work without any other plugin.

Components

There are 30 components.

ComponentContents
MinimapRadar with player marker, compass points, waypoints and location.
SubtitleMovie-style lines pushed by /advancedhud subtitle or the API.
CoordinatesPlayer X, Y and Z.
CompassFacing direction and angle.
Server statusServer name, online players and TPS.
Ping indicatorLatency with a status dot.
FPS indicatorFrame rate reported by a client-side placeholder.
TPS indicatorServer ticks per second.
MoneyFormatted economy balance.
Kill counterPlayer kills.
K/DKills, deaths and ratio.
Potion effectsActive effects with remaining time.
Armor displayEquipped armor pieces.
Hotbar enhancementHealth, food, experience and level above the hotbar.
Target / EnemyTarget head, name and health.
Boss barNamed boss health bar.
Objective trackerCurrent objective.
Quest trackerQuest name, step and progress.
NotificationAnimated message that appears while a placeholder has text.
Action barCentered message line above the hotbar.
Match timerMatch clock.
Team statusFour teams with a status value each.
Player listHeads and names of listed players.
Title cardLarge display title with a subtitle that fades in while a placeholder has text.
Rank badgeOutlined badge showing the player rank.
Stat rowOne labelled statistic with an accent edge.
Large timerMatch clock in large display digits.
Currency pillRounded balance pill with a coin.
Zone bannerArea name and description that fade in.
Font specimenEvery built-in font on one panel, each line set in its own typeface.

Font specimen

The Font specimen component inserts one line of text for each built-in font, set in that font and showing its name. Drop it on the canvas to compare all of them, then delete it.